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<title><![CDATA[The Old FaRTs all News Posts]]> </title>
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<lastBuildDate>Thu, 2 Sep 2010 21:25:46 GMT</lastBuildDate><image><title>The Old FaRTs all News Posts</title><url><![CDATA[http://spruz.websnapr.com?size=S&url=http://theoldfarts.net]]></url><link>http://www.theoldfarts.net</link></image><item><title><![CDATA[Ghost & Arma 2]]></title><description><![CDATA[<p>You won't hear me say this much but I certainly have been displeased with how this game has been. I&nbsp;don't even know how&nbsp; the hell it made it from alpha to beta, then released. Somebody must have got paid lots of money to get this one through. Hell even Microsoft rejected it from being released to it's Xbox 360.</p>
<p>The fact that they didn't release the demo 12 hours before the product was actually released spoke volumes. They did that so people wouldn't cancel or get refunds once they pick up on just how bad this product is. NO&nbsp;WONDER&nbsp;the big server companies did not want to host this game. It is a fucking administrators nightmare. The companies didn't even want to step into this mess because it is grade A cluster fuck.</p>
<p>It's ridiculous. For me to ban somebody, I&nbsp;have to research a log that records lines and LINES&nbsp;of data. Extract the ID&nbsp;number, than copy and paste it into a ban file which I&nbsp;had to manually create. God help us if that file gets lost or accidentally modified. Even manual RCON&nbsp;commands in Quake was much easier and better than this garbage. And this is just a small headache out of many for admining.</p>
<p>Gameplay reaks with so many flaws. It takes forever to get into action / combat. I&nbsp;want quick in your face kills.</p>
<p>Flying is bullshit. No countermeasures available to lose potential SA&nbsp; encouters or warnings when you're being targeted.</p>
<p>Going into buildings and fighting inside buildings are a doozy. Try shooting enemy's through glass and watch the AI&nbsp;go nuts. The bullets don't even kill them. Oh goodness, there is sooo much more to throw out on this game that I&nbsp;can't take it.</p>
<p>I would much rather play Ghost Recon 10 times than this game. Sorry guys. I sold you hype that I&nbsp;bought into. Dont' let MY&nbsp;OPINIONS&nbsp;sway you from this game. It's just me.&nbsp;</p>
<p>I'm locked on for Battlefield 1943 which is by the way the number one multiplayer game on both PS3 and Xbox 360 by the way at the moment. It certainly will rock on PC. I&nbsp;like a game that's stable and fun. Fun is quick action, and not necessarily bug free (no such game) but not a game that is rampant with issues.</p>
<p>Just play the deathmatch and you'll see just how shitty this game can be. I'm going to leave it as that.</p>]]></description><link><![CDATA[  ]]></link><pubDate>Thu, 16 Jul 2009 08:33:47 GMT</pubDate><guid isPermaLink="true"><![CDATA[  ]]></guid></item><item><title><![CDATA[Tell Us Why You Think Our Server Isn&#39;t Hardcore ]]></title><description><![CDATA[<meta http-equiv="CONTENT-TYPE" content="text/html; charset=" utf-8="">
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<p style="margin-bottom: 0in;">It seems like &#8220;every&#8221; hardcore
server I play on,  including ours, there is some punk crying, &#8220;This
isn't hardcore&#8221; or &#8220;You shouldn't call this server hardcore, if
it isn't.&#8221; Well here is the place where you can post your
professional opinion at to &#8220;why&#8221; this server isn't hardcore.
Before you do so, our [OF] servers are configured to what the average
postings of a &#8220;HARDCORE&#8221; server should be on.<br>
</p>
<p style="margin-bottom: 0in;">set scr_hardcore "1"</p>
<p style="margin-bottom: 0in;">set scr_player_maxhealth "35"</p>
<p style="margin-bottom: 0in;">set scr_game_perks "1"</p>
<p style="margin-bottom: 0in;">set perk_armorVest "80" &#8211;</p>
<p style="margin-bottom: 0in;">set perk_bulletDamage "12"</p>
<p style="margin-bottom: 0in;">set perk_explosiveDamage "10"</p>
<p style="margin-bottom: 0in;">set perk_fireproof "25"</p>
<p style="margin-bottom: 0in;">set perk_flakJacket "25"</p>
<p style="margin-bottom: 0in;">set perk_flakJacketMaxDamage "25"</p>
<p style="margin-bottom: 0in;">Those settings are based on research
through many forums, among the most professional in the community
I've listed the sources below.<br>
</p>
<p style="margin-bottom: 0in;"><a href="http://www.fpsadmin.com/">http://www.fpsadmin.com/</a></p>
<p style="margin-bottom: 0in;"><a href="http://forums.gameservers.com/viewtopic.php?p=163166&amp;sid=6911ae0936f1a37381f33ea8b0286925">http://forums.gameservers.com/viewtopic.php?p=163166&amp;sid=6911ae0936f1a37381f33ea8b0286925</a></p>
<p style="margin-bottom: 0in;">Googling &#8220;cod5 hardcore settings&#8221;
will bring you many forums/discussions, but the average settings are
posted on the sites I've listed above. In my opinion, from
researching a lot of the other forums, most server admins just set
the player max health without adjusting the armor, bullet &amp;
explosive damage, fireproof, and flak parameters. The perks such as
juggernaut, stopping power, and all the other goodies become
worthless if you don't compensate accordingly. We have ours tweaked
and set to what the average admins posted on hardcore.</p>
<p style="margin-bottom: 0in;">Call of Duty 4 hardcore this is not.
Once you tweak to hardcore in World at War, the offsets in caliber,
distance, damage mitigation, are for better and worse on all the guns
and perks in the game. Obviously, bolt action fans such as myself are
upset that a spray gun (SMG) can be just as lethal from a distance as
a bolt action. On the other hand, a bullet is a bullet, and is
designed to kill on impact. Want realism? Then don't complain about
friendly fire, which is on reflect (you take the damage) by the way,
when you shoot a team mate. Not everybody can be pleased. In most
cases, you've got those who want everything to be easy so they can
hit that Prestige rank and all the unlocks without working for it.</p>
<p style="margin-bottom: 0in;">If your looking to get very easy kills,
don't want challenges, and need no skill....this isn't the place for
you. Go play elsewhere where &#8220;you think&#8221; hardcore is. This is a
big boy server. Stay under the porch if you can't run with the big
dawgs, or go kick rocks.</p>
<p style="margin-bottom: 0in;">Feel free to express your thoughts as
to why this server isn't hardcore. I'm still curious to know what
&#8220;your professional&#8221;opinion is.<br>
</p>
<p style="margin-bottom: 0in;">-Mad Ghost</p>]]></description><link><![CDATA[  ]]></link><pubDate>Mon, 24 Nov 2008 21:06:19 GMT</pubDate><guid isPermaLink="true"><![CDATA[  ]]></guid></item><item><title><![CDATA[[OF]Call Of Duty World Of War Servers]]></title><description><![CDATA[Opening day was hectic and we managed to fill a server to the brim. Props out to Capt Trek, Steelvenom, Easy Rhyno, and Rogue Bull for making things happen. Rogue, I hope you get your sound unf***ed soon. (Poor guy). No bad impressions here. The game and it's maps were just downright awesome. Especially the huge ones like Downfall, Airfield, and Seelow. In your face firefights at epic proportions, the SNAP &amp; POP of those bolt rifles, the sound of the "TINK" when you get those bloody headshots, and the carnage, oh the body parts being blown off, LOL. CoOp as it turns out is just awesome. We'll be looking forward to getting some new members on the roster which as always good.<br>]]></description><link><![CDATA[  ]]></link><pubDate>Wed, 12 Nov 2008 18:26:47 GMT</pubDate><guid isPermaLink="true"><![CDATA[  ]]></guid></item><item><title><![CDATA[The Old Farts Website Launched!]]></title><description><![CDATA[<img alt="" src="/user/142269/images/pin.gif" align="left" border="0" height="72" width="56">Hey everyone, this is our first news post on the this website (The Old Farts).
There are tons of ways for everyone to interact and have fun on here, so set your bookmarks and get ready to rock.  We're going to revive this slumber we're in and bring back the power to the core. We have shouts, forums, commenting, and galleries, everything you need. Enjoy!]]></description><link><![CDATA[  ]]></link><pubDate>Wed, 22 Oct 2008 03:07:44 GMT</pubDate><guid isPermaLink="true"><![CDATA[  ]]></guid></item></channel></rss>